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Version: Next

Creating Utility APIs

NOTE: The new frontend system is in alpha and is only supported by a small number of plugins.

This section describes how to make a Utility API from scratch, or to add configurability and inputs to an existing one. If you are instead interested in migrating an existing Utility API from the old frontend system, check out the Migrating APIs section.

Creating the Utility API contract

The first step toward exposing a utility API is to define its TypeScript contract, as well as an API reference for consumers use to access the implementation. If you want your API to be accessible by other plugins this should be done in your plugin's -react package, so that it can be imported separately. If you just want to use the API within your own plugin it is fine to place the definition within the plugin itself. In this example, we have an Example plugin that wants to expose a utility API for performing some type of work.

in @internal/plugin-example-react
import { createApiRef } from '@backstage/frontend-plugin-api';

/**
* The work interface for the Example plugin.
* @public
*/
export interface WorkApi {
/**
* Performs some work.
*/
doWork(): Promise<void>;
}

/**
* API Reference for {@link WorkApi}.
* @public
*/
export const workApiRef = createApiRef<WorkApi>({
id: 'plugin.example.work',
});

Both of these are properly exported publicly from the package, so that consumers can reach them.

Providing an extension through your plugin

The plugin itself now wants to provide this API and its default implementation, in the form of an API extension. Doing so means that when users install the Example plugin, an instance of the Work utility API will also be automatically available in their apps - both to the Example plugin itself, and to others. We do this in the main plugin package, not the -react package.

in @internal/plugin-example
import {
ApiBlueprint,
createApiFactory,
createFrontendPlugin,
storageApiRef,
StorageApi,
} from '@backstage/frontend-plugin-api';
import { WorkApi, workApiRef } from '@internal/plugin-example-react';

class WorkImpl implements WorkApi {
constructor(options: { storageApiRef: StorageApi }) {
/* TODO */
}
async doWork() {
/* TODO */
}
}

const workApi = ApiBlueprint.make({
name: 'work',
params: {
factory: createApiFactory({
api: workApiRef,
deps: { storageApi: storageApiRef },
factory: ({ storageApi }) => {
return new WorkImpl({ storageApi });
},
}),
},
});

/**
* The Example plugin.
* @public
*/
export default createFrontendPlugin({
id: 'example',
extensions: [exampleWorkApi],
});

For illustration we make a skeleton implementation class and the API extension and factory for it, in the same file. These are not exported to the public surface of the plugin package; only the plugin is, as the default export. Users who install the plugin will now get the utility API automatically as well.

The code also illustrates how the API factory declares a dependency on another utility API - the core storage API in this case. An instance of that utility API is then provided to the factory function.

The extension ID of the work API will be the kind api: followed by the plugin ID as the namespace, a / separator, and lastly the name we used of the extension. In this case we end up with api:example/work. Check out the naming patterns doc for more information on how this works. You can now use this ID to refer to the API in app-config and elsewhere. In case there is a single API that is a central to the functionality of the plugin, most typically an API client, you can choose to omit the name of the extension so that you end up with just api:<pluginId>.

Adding configurability

Here we will describe how to amend a utility API with the capability of having extension config, which is driven by your app-config. You do this by giving an extension config schema to your API extension factory function. Let's refactory the example above to also accept configuration, which will require us to use the override method of the blueprint.

in @internal/plugin-example
const exampleWorkApi = ApiBlueprint.makeWithOverrides({
config: {
schema: {
goSlow: z => z.boolean().default(false),
},
},
factory(originalFactory, { config }) {
return originalFactory({
factory: createApiFactory({
api: workApiRef,
deps: { storageApi: storageApiRef },
factory: ({ storageApi }) => {
return new WorkImpl({
storageApi,
goSlow: config.goSlow,
});
},
}),
});
},
});

We wanted users to be able to set a goSlow extension config parameter for our API instances, which we declared in our new configuration schema. The actual extension config values will then be passed in a type safe manner in to the blueprint factory, wherein we can use them to create our API factory and pass as our blueprint parameters.

Note that the expression "extension config" as used here, is not the same thing as the configApi which gives you access to the full app-config. The extension config discussed here is instead the particular configuration settings given to your utility API instance. This is discussed more in the Configuring section.

Note also that the extension config schema contained a default value fo the goSlow field. This is an important consideration. You want users of your API to be able to get maximum value out of it, without having to dive deep into how to configure it. For that reason you generally want to provide as many sane defaults as possible, while letting users override them rarely but with purpose, only when called for. If you have an extension config schema without defaults, the framework will refuse to instantiate the utility API on startup unless the user had configured those values explicitly. Since it had a default value, the TypeScript code and interfaces also don't have to defensively allow undefined - we know that it'll have either the default value or an overridden value when we start consuming the extension config data.

Adding inputs

Inputs are added to Utility APIs in the same way as other extension blueprints:

  • Use .makeWithOverrides and declare a set of inputs for your extension.
  • If needed, create custom extension data types to be used in those inputs.
  • If needed, create and export an extension blueprint for creating that particular attachment type.

This is a power use case and not very commonly used.

Next steps

See the Consuming section to see how to consume this new utility API in various ways. If you wish to configure and add inputs to it, check out the Configuring section.